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Sm4sh counter 1 shotr
Sm4sh counter 1 shotr












In addition, activating the counterattack slows the victim down for a brief moment (similar to a short-lasting Timer), and the slashes themselves are unblockable. This counter will one-hit KO when countering a hitbox that deals at least 35% damage, and is one of the strongest counterattacks in terms of knockback, along with Ike/ Roy's Counters and Corrin's Counter Surge.ĭuring the counterattack, Shulk gains intangibility right until he performs the slash. The forward counterattack has the same multiplier, but with a minimum of 10%/13% (beam/blade) instead.

sm4sh counter 1 shotr sm4sh counter 1 shotr

The regular counterattack deals a minimum of 7%/10% (beam/blade), and otherwise deals x1.3 the damage of the move that it countered. This variant is much faster, sends opponents behind him, and has higher knockback growth (84 → 94), but has the tendency to miss more often due to the attack's speed and Shulk's forward momentum. If forward is held during the counterpose (only while Shulk is grounded), he will instead perform a dashing slice through the opponent. If no directional keys are held down, Shulk performs a large, slow forward-sliding upwards slash, capable of hitting opponents a distance away from him this has one of the longest horizontal reaches of any counterattack, along with Double Team, Substitute and Toad. Shulk says "A Vision.!" (" ビジョン!", Vision!) or "I see it." (" 見える.") while retaliating, and a translucent blue background appears during the counterattack (which is the backdrop used for Visions in Xenoblade Chronicles). The move involves Shulk getting into a countering stance, then retaliating with a slash from the Monado if he is hit.














Sm4sh counter 1 shotr